Disintegrate
Распад
- Level
- 6
- School
- Transmutation
- Casting time
- 1 action
- Range
- 60 feet
- Duration
- Instantaneous
- Concentration
- no
- Ritual
- no
Description
A thin green ray springs from your pointing finger to a target that you can see within range. The target can be a creature, an object, or a creation of magical force, such as the wall created by wall of force.
A creature targeted by this spell must make a dexterity saving throw. On a failed save, the target takes 10d6 + 40 force damage. If this damage reduces the target to 0 hit points, it is disintegrated.
A disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. The creature can be restored to life only by means of a true resurrection or a wish spell.
This spell automatically disintegrates a Large or smaller nonmagical object or a creation of magical force. If the target is a Huge or larger object or creation of force, this spell disintegrates a 10-foot-cube portion of it. A magic item is unaffected by this spell.
At Higher Levels: When you cast this spell using a spell slot of 7th level or higher, the damage increases by 3d6 for each slot level above 6th.
Additional details
- Area
- Cube 10 ft
- Saving throw
- DEX
- Требует броска атаки
- no
- Компонент: вербальный
- yes
- Компонент: соматический
- yes
- Компонент: материальный
- yes
- Урон: число костей
- 10
- Урон: грани кости
- d6
- Урон: бонус
- 40