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Monsters · 5E (2014), совместимо

Wraith

Привидение

Type
Undead
Size
Medium
Alignment
Neutral Evil
AC
13
Hit points
67
Hit point formula
9d8+27
Speed
Fly 60 ft
Senses
Darkvision 60 ft, Passive Perception 12
Challenge
5
Resistances
Acid, Cold, Fire, Lightning, Thunder
Immunities
Necrotic, Poison
Condition immunities
Charmed, Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained
Languages
the languages it knew in life
Reference entry

Description

Medium Undead, Neutral Evil. CR 5 (1800 XP).

Характеристики

Сила
6
Ловкость
16
Телосложение
16
Интеллект
12
Мудрость
14
Харизма
15

Действия

2

Life Drain

Attack bonus
6
Damage
4d8+3 некротический

Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 21 (4d8 + 3) necrotic damage. The target must succeed on a DC 14 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.

Create Specter

The wraith targets a humanoid within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target's spirit rises as a specter in the space of its corpse or in the nearest unoccupied space. The specter is under the wraith's control. The wraith can have no more than seven specters under its control at one time.

Особые черты

2

Incorporeal Movement

The wraith can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Sunlight Sensitivity

While in sunlight, the wraith has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.