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Monsters · 5E (2014), совместимо

Priest

Жрец

Type
Humanoid
Size
Medium
Alignment
Any Alignment
AC
13
Hit points
27
Hit point formula
5d8+5
Speed
25 ft
Senses
Passive Perception 13
Challenge
2
Languages
any two languages
Reference entry

Description

Medium Humanoid, Any Alignment. CR 2 (450 XP).

Характеристики

Сила
10
Ловкость
10
Телосложение
12
Интеллект
13
Мудрость
16
Харизма
13

Действия

1

Mace

Attack bonus
2
Damage
1d6 дробящий

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.

Особые черты

2

Divine Eminence

As a bonus action, the priest can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If the priest expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.

Spellcasting

The priest is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The priest has the following cleric spells prepared:

- Cantrips (at will): light, sacred flame, thaumaturgy
- 1st level (4 slots): cure wounds, guiding bolt, sanctuary
- 2nd level (3 slots): lesser restoration, spiritual weapon
- 3rd level (2 slots): dispel magic, spirit guardians