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Monsters · 5E (2014), совместимо

Nalfeshnee

Налфешни

Type
Fiend
Size
Large
Alignment
Chaotic Evil
AC
18
Hit points
184
Hit point formula
16d10+96
Speed
Speed 20 ft, Fly 30 ft
Senses
Truesight 120 ft, Passive Perception 11
Challenge
13
Resistances
Cold, Fire, Lightning
Immunities
Poison
Condition immunities
Poisoned
Languages
Abyssal, telepathy 120 ft.
Reference entry

Description

Large Fiend, Chaotic Evil. CR 13 (10000 XP).

Характеристики

Сила
21
Ловкость
10
Телосложение
22
Интеллект
19
Мудрость
12
Харизма
15

Действия

5

Multiattack

The nalfeshnee uses Horror Nimbus if it can. It then makes three attacks: one with its bite and two with its claws.

Bite

Attack bonus
10
Damage
5d10+5 колющий

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 32 (5d10 + 5) piercing damage.

Claw

Attack bonus
10
Damage
3d6+5 рубящий

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) slashing damage.

Horror Nimbus

The nalfeshnee magically emits scintillating, multicolored light. Each creature within 15 feet of the nalfeshnee that can see the light must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the nalfeshnee's Horror Nimbus for the next 24 hours.

Teleport

The nalfeshnee magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.

Особые черты

1

Magic Resistance

The nalfeshnee has advantage on saving throws against spells and other magical effects.