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Monsters · 5E (2014), совместимо

Minotaur

Минотавр

Type
Monstrosity
Size
Large
Alignment
Chaotic Evil
AC
14
Hit points
76
Hit point formula
9d10+27
Speed
40 ft
Senses
Darkvision 60 ft, Passive Perception 17
Challenge
3
Languages
Abyssal
Reference entry

Description

Large Monstrosity, Chaotic Evil. CR 3 (700 XP).

Характеристики

Сила
18
Ловкость
11
Телосложение
16
Интеллект
6
Мудрость
16
Харизма
9

Действия

2

Greataxe

Attack bonus
6
Damage
2d12+4 рубящий

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.

Gore

Attack bonus
6
Damage
2d8+4 колющий

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Особые черты

3

Charge

If the minotaur moves at least 10 ft. straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 ft. away and knocked prone.

Labyrinthine Recall

The minotaur can perfectly recall any path it has traveled.

Reckless

At the start of its turn, the minotaur can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.