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Monsters · 5E (2014), совместимо

Imp

Бес

Type
Fiend
Size
Tiny
Alignment
Lawful Evil
AC
13
Hit points
10
Hit point formula
3d4+3
Speed
Speed 20 ft, Fly 40 ft
Senses
Darkvision 120 ft, Passive Perception 11
Challenge
1
Resistances
Cold
Immunities
Fire, Poison
Condition immunities
Poisoned
Languages
Infernal, Common
Reference entry

Description

Tiny Fiend, Lawful Evil. CR 1 (200 XP).

Характеристики

Сила
6
Ловкость
17
Телосложение
13
Интеллект
11
Мудрость
12
Харизма
14

Действия

2

Sting (Bite in Beast Form)

Attack bonus
5
Damage
1d4+3 колющий

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage, and the target must make on a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.

Invisibility

The imp magically turns invisible until it attacks, or until its concentration ends (as if concentrating on a spell). Any equipment the imp wears or carries is invisible with it.

Особые черты

3

Shapechanger

The imp can use its action to polymorph into a beast form that resembles a rat (speed 20 ft.), a raven (20 ft., fly 60 ft.), or a spider (20 ft., climb 20 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Devil's Sight

Magical darkness doesn't impede the imp's darkvision.

Magic Resistance

The imp has advantage on saving throws against spells and other magical effects.