Spiked Bone Club
- Attack bonus
- 5
- Damage
- 1d4+3 дробящий + 1d4 колющий
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) piercing damage.
Гримлок
Medium Humanoid, Neutral Evil. CR 0.25 (50 XP).
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) piercing damage.
The grimlock can't use its blindsight while deafened and unable to smell.
The grimlock has advantage on Wisdom (Perception) checks that rely on hearing or smell.
The grimlock has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.