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Monsters · 5E (2014), совместимо

Deep Gnome (Svirfneblin)

Глубинный гном (свирфнеблин)

Type
Humanoid
Size
Small
Alignment
Neutral Good
AC
15
Hit points
16
Hit point formula
3d6+6
Speed
20 ft
Senses
Darkvision 120 ft, Passive Perception 12
Challenge
1/2
Languages
Gnomish, Terran, Undercommon
Reference entry

Description

Small Humanoid, Neutral Good. CR 0.5 (50 XP).

Характеристики

Сила
15
Ловкость
14
Телосложение
14
Интеллект
12
Мудрость
10
Харизма
9

Действия

2

War Pick

Attack bonus
4
Damage
1d8+2 колющий

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Poisoned Dart

Attack bonus
4
Damage
1d4+2 колющий

Ranged Weapon Attack: +4 to hit, range 30/120 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success

Особые черты

3

Stone Camouflage

The gnome has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Gnome Cunning

The gnome has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.

Innate Spellcasting

The gnome's innate spellcasting ability is Intelligence (spell save DC 11). It can innately cast the following spells, requiring no material components:
At will: nondetection (self only)
1/day each: blindness/deafness, blur, disguise self