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Monsters · 5E (2014), совместимо

Bandit Captain

Главарь бандитов

Type
Humanoid
Size
Medium
Alignment
Any Non-Lawful Alignment
AC
15
Hit points
65
Hit point formula
10d8+20
Speed
30 ft
Senses
Passive Perception 10
Challenge
2
Languages
any two languages
Reference entry

Description

Medium Humanoid, Any Non-Lawful Alignment. CR 2 (450 XP).

Характеристики

Сила
15
Ловкость
16
Телосложение
14
Интеллект
14
Мудрость
11
Харизма
14

Действия

3

Multiattack

The captain makes three melee attacks: two with its scimitar and one with its dagger. Or the captain makes two ranged attacks with its daggers.

Scimitar

Attack bonus
5
Damage
1d6+3 рубящий

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Dagger

Attack bonus
5
Damage
1d4+3 колющий

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Reactions

1

Parry

The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.