DragoNightly The Nightly Dragon
EN RU Sign in Sign up
Monsters · 5E (2014), совместимо

Ancient White Dragon

Древний белый дракон

Type
Dragon
Size
Gargantuan
Alignment
Chaotic Evil
AC
20
Hit points
333
Hit point formula
18d20+144
Speed
Speed 40 ft, Burrow 40 ft, Fly 80 ft, Swim 40 ft
Senses
Blindsight 60 ft, Darkvision 120 ft, Passive Perception 23
Challenge
20
Immunities
Cold
Languages
Common, Draconic
Reference entry

Description

Gargantuan Dragon, Chaotic Evil. CR 20 (25000 XP).

Характеристики

Сила
26
Ловкость
10
Телосложение
26
Интеллект
10
Мудрость
13
Харизма
14

Действия

6

Multiattack

The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Bite

Attack bonus
14
Damage
2d10+8 колющий + 2d8 холод

Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 19 (2d10 + 8) piercing damage plus 9 (2d8) cold damage.

Claw

Attack bonus
14
Damage
2d6+8 рубящий

Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 15 (2d6 + 8) slashing damage.

Tail

Attack bonus
14
Damage
2d8+8 дробящий

Melee Weapon Attack: +14 to hit, reach 20 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.

Frightful Presence

Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours .

Cold Breath

Damage
16d8 холод

The dragon exhales an icy blast in a 90-foot cone. Each creature in that area must make a DC 22 Constitution saving throw, taking 72 (16d8) cold damage on a failed save, or half as much damage on a successful one.

Особые черты

2

Ice Walk

The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement.

Legendary Resistance

If the dragon fails a saving throw, it can choose to succeed instead.

Legendary actions

3

Detect

The dragon makes a Wisdom (Perception) check.

Tail Attack

The dragon makes a tail attack.

Wing Attack (Costs 2 Actions)

Damage
2d6+8 дробящий

The dragon beats its wings. Each creature within 15 ft. of the dragon must succeed on a DC 22 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.