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Monsters · 5E (2014), совместимо

Adult White Dragon

Взрослый белый дракон

Type
Dragon
Size
Huge
Alignment
Chaotic Evil
AC
18
Hit points
200
Hit point formula
16d12+96
Speed
Speed 40 ft, Burrow 30 ft, Fly 80 ft, Swim 40 ft
Senses
Blindsight 60 ft, Darkvision 120 ft, Passive Perception 21
Challenge
13
Immunities
Cold
Languages
Common, Draconic
Reference entry

Description

Huge Dragon, Chaotic Evil. CR 13 (10000 XP).

Характеристики

Сила
22
Ловкость
10
Телосложение
22
Интеллект
8
Мудрость
12
Харизма
12

Действия

6

Multiattack

The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Bite

Attack bonus
11
Damage
2d10+6 колющий + 1d8 холод

Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 4 (1d8) cold damage.

Claw

Attack bonus
11
Damage
2d6+6 рубящий

Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.

Tail

Attack bonus
11
Damage
2d8+6 дробящий

Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.

Frightful Presence

Each creature of the dragon's choice that is within 120 ft. of the dragon and aware of it must succeed on a DC 14 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.

Cold Breath

Damage
12d8 холод

The dragon exhales an icy blast in a 60-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 54 (12d8) cold damage on a failed save, or half as much damage on a successful one.

Особые черты

2

Ice Walk

The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement.

Legendary Resistance

If the dragon fails a saving throw, it can choose to succeed instead.

Legendary actions

3

Detect

The dragon makes a Wisdom (Perception) check.

Tail Attack

The dragon makes a tail attack.

Wing Attack (Costs 2 Actions)

Damage
2d6+6 дробящий

The dragon beats its wings. Each creature within 10 ft. of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6 + 6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.