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Monsters · 5E (2014), совместимо

Adult Brass Dragon

Взрослый латунный дракон

Type
Dragon
Size
Huge
Alignment
Chaotic Good
AC
18
Hit points
172
Hit point formula
15d12+75
Speed
Speed 40 ft, Burrow 40 ft, Fly 80 ft
Senses
Blindsight 60 ft, Darkvision 120 ft, Passive Perception 21
Challenge
13
Immunities
Fire
Languages
Common, Draconic
Reference entry

Description

Huge Dragon, Chaotic Good. CR 13 (10000 XP).

Характеристики

Сила
23
Ловкость
10
Телосложение
21
Интеллект
14
Мудрость
13
Харизма
17

Действия

6

Multiattack

The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Bite

Attack bonus
11
Damage
2d10+6 колющий

Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.

Claw

Attack bonus
11
Damage
2d6+6 рубящий

Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.

Tail

Attack bonus
11
Damage
2d8+6 дробящий

Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.

Frightful Presence

Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours .

Breath Weapons

The dragon uses one of the following breath weapons.
Fire Breath. The dragon exhales fire in an 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 45 (13d6) fire damage on a failed save, or half as much damage on a successful one.
Sleep Breath. The dragon exhales sleep gas in a 60-foot cone. Each creature in that area must succeed on a DC 18 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.

Особые черты

1

Legendary Resistance

If the dragon fails a saving throw, it can choose to succeed instead.

Legendary actions

3

Detect

The dragon makes a Wisdom (Perception) check.

Tail Attack

The dragon makes a tail attack.

Wing Attack (Costs 2 Actions)

Damage
2d6+6 дробящий

The dragon beats its wings. Each creature within 10 ft. of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6 + 6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.