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Monsters · 5E (2014), совместимо

Aboleth

Аболет

Type
Aberration
Size
Large
Alignment
Lawful Evil
AC
17
Hit points
135
Hit point formula
18d10+36
Speed
Speed 10 ft, Swim 40 ft
Senses
Darkvision 120 ft, Passive Perception 20
Challenge
10
Languages
Deep Speech, telepathy 120 ft.
Reference entry

Description

Large Aberration, Lawful Evil. CR 10 (5900 XP).

Характеристики

Сила
21
Ловкость
9
Телосложение
15
Интеллект
18
Мудрость
15
Харизма
18

Действия

4

Multiattack

The aboleth makes three tentacle attacks.

Tentacle

Attack bonus
9
Damage
2d6+5 дробящий + 1d12 кислота

Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or become diseased. The disease has no effect for 1 minute and can be removed by any magic that cures disease. After 1 minute, the diseased creature's skin becomes translucent and slimy, the creature can't regain hit points unless it is underwater, and the disease can be removed only by heal or another disease-curing spell of 6th level or higher. When the creature is outside a body of water, it takes 6 (1d12) acid damage every 10 minutes unless moisture is applied to the skin before 10 minutes have passed.

Tail

Attack bonus
9
Damage
3d6+5 дробящий

Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) bludgeoning damage.

Enslave

The aboleth targets one creature it can see within 30 ft. of it. The target must succeed on a DC 14 Wisdom saving throw or be magically charmed by the aboleth until the aboleth dies or until it is on a different plane of existence from the target. The charmed target is under the aboleth's control and can't take reactions, and the aboleth and the target can communicate telepathically with each other over any distance.
Whenever the charmed target takes damage, the target can repeat the saving throw. On a success, the effect ends. No more than once every 24 hours, the target can also repeat the saving throw when it is at least 1 mile away from the aboleth.

Особые черты

3

Amphibious

The aboleth can breathe air and water.

Mucous Cloud

While underwater, the aboleth is surrounded by transformative mucus. A creature that touches the aboleth or that hits it with a melee attack while within 5 ft. of it must make a DC 14 Constitution saving throw. On a failure, the creature is diseased for 1d4 hours. The diseased creature can breathe only underwater.

Probing Telepathy

If a creature communicates telepathically with the aboleth, the aboleth learns the creature's greatest desires if the aboleth can see the creature.

Legendary actions

3

Detect

The aboleth makes a Wisdom (Perception) check.

Tail Swipe

The aboleth makes one tail attack.

Psychic Drain (Costs 2 Actions)

Damage
3d6 психический

One creature charmed by the aboleth takes 10 (3d6) psychic damage, and the aboleth regains hit points equal to the damage the creature takes.